![]() ![]() However, games that are made by that company is worth every minute you put into it. Yes, going deep down the System40 engine is going to be a pain in the **. Unless you meet a hardcoded address, the pointer you refer to is nothing but a calculated addresses and calculated addresses will change whenever it wants to. Golden Rule: Go all the way down until you reach hardcoded addresses, like: mov esi, Since you and I have the same taste in games, I'll see if I can get you on the right path with pointers. So i must scan again from the start, and its really frustating.Īny idea how to find the adress or how to make it work better?Īnd, please answer it detailed, because i just understand CE in scanning and searching value nothin else, i'm newbie in this.įunny, I tried to cheat in that game for BP and always end up resulting in resetting my BP to 0. ![]() When i use CE in the first place it work, nothing wrong.īut the problem start when u save the game, the value change every time i save. I'm playing a VN(visual novel) the game itselft is daibanchou big bang age I'm so desperate to play this game using CE thats why i asking here. Sorry if this question has been answered in the first place. Posted: Fri 12:16 am Post subject: Re: addres change every time save game ![]()
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